murdergame (
murdergame) wrote in
bloodmatch2015-03-14 07:40 pm
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28 players remaining
The morning the game starts, all pairs will be escorted from their rooms by friendly robot buddies into their own underwater shuttle waiting to take them to the arena. Should anyone try to resist, the collar around their neck will start beeping ominously and their friendly robot escort will become a lot less friendly and a lot more forceful. While in the shuttle, each player will be stripped of whatever clothing or items they have on them. The robot buddies will give each player the following:- a uniform consisting of a light water-resistant jacket, a t-shirt with the words BLOOD MATCH '15 emblazoned on it, track pants, and standard-issue undergarments. All clothing has been tailored to the player's size perfectly and comes in a classy shade of steel grey.
- a small backpack which holds: three matches, a small canteen with a day's worth of water, and a day's worth of packaged rations
- a digital watch
- a booklet with all the character information cards in it
- a randomly assigned tool
The shuttle ride lasts for around half an hour, docking in a large garage. A friendly robot buddy will then guide each pair into their own elevator and a countdown will begin from 10. Once the countdown hits zero, the elevators will rise and the players will emerge in a shallow bay of what appears to be a volcanic island.
(OOC: Please update your character's info card with the ranking they would have likely received based on observation of their stay at the training facility. Rankings should be between 1-10.
Also, when starting a thread, please put in your header the following: ZONE # - TIME - AREA. This will hopefully make it easier for everyone to keep track of which character is where.)Setting
Competitors
Weekly Check-in
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[He gives Cole a little nudge by shifting his shoulder up.] So how about it, kid? Hit me with your best joke.
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[ Cole frowns a little, since that puts a lot of Sera's comments into a different light, though Bull is absolutely correct. The jokes just soar right over Cole's head about 95% of the time, but then again, those jokes are never quite said to Cole. Sera doesn't laugh much when she's around him.
But at least he doesn't have to worry about it too much, since this is something he's been practicing!! Well. Sort of. It's still pretty bad, but he's sure going to make an effort. At least Cole sounds excited, so it's endearing all the same. ]
Oh, all right. I've been practicing. Knock, knock.
[ you asked bull ]
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...yeah, and? Don't tell me that's it. [Look, he might be the worst Qunari ever, but he was still raised in Par Vollen where knock-knock jokes are not a thing. And even though he's picked up a ton of human customs, knock-knock jokes were not covered in that because literally no one over the age of five who isn't Varric tells them.]
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[ But he sounds happy, since he's actually glad it's not just him. It feels nice, he realizes, to be the one to explain something like this for once. ]
It's a knock-knock joke. Varric told me about them. I say "knock, knock," and you're supposed to say "Who's there." Then I say something, and you say what I said, and add "who?" to it.