murdergame: (Default)
murdergame ([personal profile] murdergame) wrote in [community profile] bloodmatch2015-03-29 01:37 pm
Entry tags:

(no subject)

blood match day three




open arena

20 players remaining


The morning begins as another hot and muggy day on the island, though there's a little more of a breeze, and as a result, the weather is slightly more pleasant. It's a calm day out on the seas, too, though there are a few clouds gathering in the skies. This morning, the birds in the jungle are chirping loudly.

As the sun rises, an announcement plays:

Good morning, contestants! You must now switch zones from where you were last night. You won't be allowed back into that zone until you hear from me again. Don't test the rules, or you might regret it!

Now, today will be a special day. There will be fun surprises all day long, so stay alert!


True to these words, throughout the day, you'll notice a number of dangerous situations seem to occur roughly every few hours, though trying to time your watch to it won't work perfectly. Still, you can expect the following throughout the day:
10 AM: An earthquake! The earthquake lasts about five minutes, and rumbling aftershocks take place throughout the hour. You might want to avoid anywhere rocks or trees could fall, and to try and avoid inside spaces, caves, or other shelters that could collapse. You might also want to avoid the beaches and seek higher ground, as dangerous waves crash onto the shore.

11 AM: Rain. A heavy rainfall will fall throughout the hour; if you're outside in it, you're liable to get soaked, but inside spaces may get flooded. During the rainfall, the waters will be choppy and dangerous.

1 PM: Lightning. In Zone 4, the zone hums with live electricity, sparking small fires and breaking windows. You should try and get away from anything electric. In the other zones, lightning strikes trees and sparks jungle fires. In Zone 3, the swamps become particularly toxic, and panicking animals are likely to attack.

3 PM: An aerial attack. Small devices, too far away to really see what they are, are up in the sky, and will drop items. The items may contain poison gas, may contain explosives, may contain food and water. The attacks will take place at random intervals for two hours - when one begins, you had better run and scatter.

6 PM: The volcano on Zone 0 rumbles ominously, and projects smoke into the sky. The smoke is thick, dark, and makes it hard to see and breathe. But nothing else happens. While immediately at this time the smoke is thick and dangerous, it dissipates but never completely leaves.

You can try to hide, run, or fight your way out of these situations. It's very likely that at some point you and your partner or crew will get split up, or have to run for it, but it's up to you where you go and what you do.


(OOC: When starting a thread, please put in your header the following: ZONE # - TIME - AREA. This will hopefully make it easier for everyone to keep track of which character is where.

Please remember to update the Weekly Check-in with your character's planned movements. Check in is due by Monday at 9 PM)

Setting
Competitors
Weekly Check-in
itadakimayuyu: (Concentration)

[personal profile] itadakimayuyu 2015-04-08 05:53 am (UTC)(link)
[Mayuyu was hoping that it would loosen the other girl's grip enough for her to yank the bat free, but unfortunately, that didn't seem to be the case.

Even as she's yanked downwards, Mayuyu doesn't release her grip on the bat, rather, Mayu is going to find a fruit hurled at her face. She may not have her standard ammunition, but she'll make do.]
dramatist: (ORE WA SHOKKU)

[personal profile] dramatist 2015-04-08 10:10 am (UTC)(link)
[Jack makes a little noise of surprise as Atsuko comes barreling bridgeward by way of rope rather than plank, but he's quick to try adjusting himself to her approach, shoving the mace into the makeshift strap at his side.

He takes several hopping steps back before diving under the rope that Atsuko is running along. Despite dangerously swinging out over the water's edge, he doesn't fall, but rather grips the planks on his way under and uses them to flip himself back over the rope and onto a part of the bridge behind Atsuko. It takes him a second to free his mace again though, so he's already moving back in case she reacts too quickly and takes another swing.]
onewith: (088)

now that i've clawed my way out of work hell.. i'm really sorry, guys

[personal profile] onewith 2015-04-11 05:12 pm (UTC)(link)
[There are a couple of things she is expecting, but having fruit hurled at her face definitely isn't one of them. A punch, on the other hand, is, so when Mayuyu moves her hand to hurl it, Mayu begrudgingly releases her hold on the bat to try and block.

It's not wholly successful, since she was expecting a punch and not something being thrown. She hisses with indignation and launches herself at the idol with both arms outstretched, her fingers practically twitching with the desire to get them around her neck. She doesn't bother to try and wipe away the fruit's pulp - it can drip off her face on its own, for all she cares.]
cygni: (♬ gingham check)

as i lost my paid apparently i also lost trackING NOTIFS THANKS DW

[personal profile] cygni 2015-04-12 05:33 am (UTC)(link)
[ It seems Atsuko anticipated this sort of move, as there's no change in her stance apart from pivoting around and using the edge of the rope as a springboard in her attempt to plant her foot in Jack's chest.

If she could just knock him off balance for a few moments... ]
itadakimayuyu: (Anger)

[personal profile] itadakimayuyu 2015-04-12 08:57 am (UTC)(link)
[Fruit attack successful! Well, successful in getting Mayuyu's opponent to release her grip for a moment. And with that release she turns her fall into a well executed roll, and tries to spring into a defensive position.

Which would've worked perfectly had Mayu not launched herself at the idol like that. While not a perfect defense, she's going to try and use her bat as a sort of shield to keep the crazy girl at bay.]
dramatist: (when ur chain rejects u)

[personal profile] dramatist 2015-04-12 09:40 am (UTC)(link)
[Her foot hits its target since he hadn't been expecting her to be so prepared, but Jack also seems to be a little sturdier on his feet than his noodley body would suggest. She'll have a few seconds before he fully manages to right his balance.

She'll also have to dodge his double mace, which he's swinging in her direction while he works on righting it.]
onewith: (081)

[personal profile] onewith 2015-04-12 08:52 pm (UTC)(link)
[The bat doesn't bother Mayu too terribly much. Sure, it keeps her from immediately getting her hands around Mayuyu's neck, but if it's in her way, she'll just have to find her way around it. If she's struck with it, she knows that the liquid she'd ingested from the vial will heal whatever bruises or cracks in her bones it manages to inflict.

There is an expression of crazed determination on her face as she tries to get her hands around Mayuyu's neck again and again. Because apparently you can take the need to ritualistically get strangled away from someone, but once you've strangled your own twin, what's a couple more people?? God.]
cygni: (♬ namida surprise)

[personal profile] cygni 2015-04-14 04:50 am (UTC)(link)
[ Already Atsuko's reaching inside of her backpack with her free hand, trying to dislodge the fuel canister from the bag's other contents. The mace snags the heel of her boot causing her to misstep and lose a few precious seconds, but she doesn't stop running. ]

Mayuyu! Retreat!

[ is all she says to the other girl as she hops back onto the rope railing and tries to book it past Mayu-squared, to their end of the bridge ]
itadakimayuyu: (Unimpressed)

[personal profile] itadakimayuyu 2015-04-14 05:12 am (UTC)(link)
Easier...said than done.

[The idol mutters, trying to prevent those hands from reaching her neck. All she needs is a split moment to be able to get out of there, but her opponent is...pretty relentless. Dodging armored soldiers and mechs is much easier.

However, she doesn't give up. Mayuyu takes the bat with both hands and attempts to slam it into Mayu's forehead, even though it leaves her temporarily defenseless. Should that fail, she's aiming a knee up into her stomach.]
dramatist: (tweedle doofus)

[personal profile] dramatist 2015-04-14 07:05 am (UTC)(link)
[Jack can be pretty relentless too when need be, and someone running away from him while calling for a retreat is definitely a good reason to pursue.

SO PURSUE HE DOES. He'll zip off after Atsuko, reaching for her pack or shoulder with his free hand - anything he can grab hold of to detain her.]
onewith: (080)

[personal profile] onewith 2015-04-14 07:47 am (UTC)(link)
[Mayu, as intent as she is to get her hands around Mayuyu's neck, doesn't pull back when the idol takes hold of the bat with both hands, though if she were less crazed perhaps it would have registered on her that she's going to need to dodge.

But it doesn't, and she's left stunned for a moment or two as the bat slams into her forehead. As soon as her head stops spinning, she'll take off in pursuit of her again, but Mayuyu will have a few seconds' head start.]