murdergame (
murdergame) wrote in
bloodmatch2015-03-14 07:40 pm
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28 players remaining
The morning the game starts, all pairs will be escorted from their rooms by friendly robot buddies into their own underwater shuttle waiting to take them to the arena. Should anyone try to resist, the collar around their neck will start beeping ominously and their friendly robot escort will become a lot less friendly and a lot more forceful. While in the shuttle, each player will be stripped of whatever clothing or items they have on them. The robot buddies will give each player the following:- a uniform consisting of a light water-resistant jacket, a t-shirt with the words BLOOD MATCH '15 emblazoned on it, track pants, and standard-issue undergarments. All clothing has been tailored to the player's size perfectly and comes in a classy shade of steel grey.
- a small backpack which holds: three matches, a small canteen with a day's worth of water, and a day's worth of packaged rations
- a digital watch
- a booklet with all the character information cards in it
- a randomly assigned tool
The shuttle ride lasts for around half an hour, docking in a large garage. A friendly robot buddy will then guide each pair into their own elevator and a countdown will begin from 10. Once the countdown hits zero, the elevators will rise and the players will emerge in a shallow bay of what appears to be a volcanic island.
(OOC: Please update your character's info card with the ranking they would have likely received based on observation of their stay at the training facility. Rankings should be between 1-10.
Also, when starting a thread, please put in your header the following: ZONE # - TIME - AREA. This will hopefully make it easier for everyone to keep track of which character is where.)Setting
Competitors
Weekly Check-in
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Wrong. Now you're wasting time. Go get yourself to sleep before you waste all of it and make trouble for the rest of us.
Good night, Tamaki.
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And apparently she doesn't see this as even a little bit insulting, because she just turns back to Jack and Kyouya like nothing is wrong as Tamaki settles down to sleep.]
Have the two of you seen anyone other than Jack and me around here since you took the cabin..?
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It does seem like pretty good luck, being able to find and keep a place like this without having to fight for it!
[Which he assumes didn't happen because neither Tamaki or Kyouya look too roughed up and the cabin itself is in decent shape, too.]
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But he does wait and let Tamaki get settled, choosing to take a break to have a bite of food and some canteen water.]
We have had good luck. It seemed everyone ran west, so we chose this way, and haven't seen anyone all day.
What about you? Did you have any run-ins? [With a glance to make sure Tamaki is really asleep.]
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[She says, smiling.]
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Maybe.]
I guess you could say we had some pretty good luck ourselves, depending on how it's viewed. It's a few less people to have to worry about, either way.
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I couldn't agree more.
Who are we now unlikely to run into?
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These three...
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It would be nice if we could meet that number tomorrow, I think. Even experienced survivalists are going to struggle being out here for too long. [And there's the explode-y time limit thing, too.]
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Oh, I agree. Well, I won't interfere with your work. Perhaps tomorrow we'll see what can be done about finding more provisions.
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[She shrugs.] If we don't find them ourselves, all we have to do is find someone who did and take it from them. [And, uh, kill them.]
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It would probably be easier to scavenge on our own, so let's try that and save taking from other people for later. They might have traps set up if they have to put their supplies down or to take out anyone who might kill them for their water or food, right?
[That's sure what Jack would do, anyway... BUT CORPSES ARE CLEARLY BETTER BAIT.]
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[She pauses, looking like she's considering something very seriously, and then looks to Jack.]
You and I should each keep one, but do you think it's okay to leave one with Ootori-san and Suoh-san?
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He'll glance over at Mayu once the question is posed, but there's no real hesitation before he nods.]
If it's something the two of you can use, go ahead and take one.
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I'm certain it's obvious, but Tamaki doesn't need to know about the people you've run into. Any spare backpacks we found on the beach.
But yes, I'm sure it's helpful. Ah, and it's not much, but we do have access to a first aid kit. My family are in medicine, so I hope to be of use with it.
Tamaki has some sort of poison, but convincing him to let us use it will take some persuasion.
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[She glances over at Tamaki, a little puzzled.] He'll believe that?
[He's going to have to if he doesn't want to accept the fact that he's keeping company with murderers, Mayu supposes.]
We'll be depending on you, Ootori-san. [He probably can't fix her leg, but the first aid kit should keep their group from having any minor injuries go untreated and turn major.] ...you probably have the best chance of convincing Suoh-san to give up the poison... you know him best of any of us.
[And he's also not crazy.]
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You can pick which one you want. Oh— but that's useful! Even if I'd rather hope we never have to rely on it. [That sure would be nice... #wishful thinking.
As far as poisons go:] It might be better to just let him keep it for now. There's not really a shortage of poisonous things around to use if that's what we decide to do, right?
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I think that's right. If it comes to a need, he won't be any trouble. Just let me know. [And in fact he already gave the poison to Kyouya anyway. All he's trying to avoid now is Jack and Mayu finding out they have poison and thinking they deliberately hid its existence.]
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Mayu looks down at the booklet for a moment or two.]
...is there anyone in here you think might be trouble?
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But he'll glance over when she holds the booklet out, even though he's already spent a lot of time focusing on that exact topic and pretty much has what he views as the biggest threats mapped out.]
Outside of the obvious numbers, the people who went for packs and crates immediately. The ones who aren't willing to take those risks will be dangerous in their own way, but probably not as quickly.
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The rankings can be deceptive, but I'd be wary of anyone with a particularly high ranking who doesn't seem as though it should be high. One comes to mind in particular - Ryou Bakura's interview was nearly entirely tripe about friendship and loathing violence and all working together. And on his card? 7.9.
Beyond that, Saitou and Okita strike me as worthy of caution. They're well trained and seem serious.
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[Jack seems to know him better - just judging from the interaction they'd briefly had before - so she looks at him to see his reaction to that. Kyouya brings up a great point about Saitou and Okita, and Mayu nods.]
Okita-san seems like the type to laugh as he kills. [Mayu knows all about that. Seriously.]
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I like all three of them! [Which is probably aLL THE WARNING ANYONE NEEDS... And of course, he follows that cheerful declaration up with something more pragmatic.]
I'd say we should deal with them quickly before they can build up a stockpile of weapons, but I don't think they'll really need anything fancy. [Then, holding a hand up in an explanatory gesture:] Saitou seems like the most straight-forward and I bet he'd be the least likely to go out of his way to kill, but he's just as dangerous as the other two.
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